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Searched refs:staging_texture (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/i915/
Di915_resource_texture.c739 transfer->staging_texture = NULL; in i915_texture_transfer_map()
758 transfer->staging_texture = i915_texture_create(pipe->screen, resource, TRUE); in i915_texture_transfer_map()
765 if (transfer->staging_texture) { in i915_texture_transfer_map()
766 tex = i915_texture(transfer->staging_texture); in i915_texture_transfer_map()
778 pipe_resource_reference(&transfer->staging_texture, NULL); in i915_texture_transfer_map()
799 if (itransfer->staging_texture) in i915_texture_transfer_unmap()
800 tex = i915_texture(itransfer->staging_texture); in i915_texture_transfer_unmap()
804 if ((itransfer->staging_texture) && in i915_texture_transfer_unmap()
811 itransfer->staging_texture, in i915_texture_transfer_unmap()
814 pipe_resource_reference(&itransfer->staging_texture, NULL); in i915_texture_transfer_unmap()
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Di915_resource.h53 struct pipe_resource *staging_texture; member