Searched refs:startIntersect (Results 1 – 1 of 1) sorted by relevance
737 float startIntersect; in calculateIntersectionBox() local747 startIntersect = (x1 < left) ? (left - x1) / deltaX : 0.0f; in calculateIntersectionBox()754 startIntersect = (x1 > right) ? (right - x1) / deltaX : 0.0f; in calculateIntersectionBox()758 if (startIntersect > intersectTimeStart) { in calculateIntersectionBox()759 intersectTimeStart = startIntersect; in calculateIntersectionBox()774 startIntersect = (y1 < bottom) ? (bottom - y1) / deltaY : 0.0f; in calculateIntersectionBox()781 startIntersect = (y1 > top) ? (top - y1) / deltaY : 0.0f; in calculateIntersectionBox()785 if (startIntersect > intersectTimeStart) { in calculateIntersectionBox()786 intersectTimeStart = startIntersect; in calculateIntersectionBox()