Searched refs:stencil24_8 (Results 1 – 2 of 2) sorted by relevance
962 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in TransferRow() member987 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in TransferRow() member993 …destI[x] = static_cast<unsigned char>(sourceD32FS8[x].stencil24_8 & 0x000000FF); // FIXME: Quad … in TransferRow()
3387 struct D32FS8 { float depth32f; unsigned int stencil24_8; }; in readPixels() member3395 output[x].stencil24_8 = stencil[x]; in readPixels()