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Searched refs:stencilBackPassDepthPass (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp89 mState.stencilBackPassDepthPass = GL_KEEP; in Context()
539 …perations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass) in setStencilBackOperations() argument
543 mState.stencilBackPassDepthPass != stencilBackPassDepthPass) in setStencilBackOperations()
547 mState.stencilBackPassDepthPass = stencilBackPassDepthPass; in setStencilBackOperations()
1948 …case GL_STENCIL_BACK_PASS_DEPTH_PASS: *params = mState.stencilBackPassDepthPass; return t… in getIntegerv()
2874 device->setStencilPassOperationCCW(es2sw::ConvertStencilOp(mState.stencilBackPassDepthPass)); in applyState()
2896 device->setStencilPassOperation(es2sw::ConvertStencilOp(mState.stencilBackPassDepthPass)); in applyState()
DContext.h365 GLenum stencilBackPassDepthPass; member
469 …erations(GLenum stencilBackFail, GLenum stencilBackPassDepthFail, GLenum stencilBackPassDepthPass);