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Searched refs:stencilBackWritemask (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp83 mState.stencilBackWritemask = 0xFFFFFFFFu; in Context()
517 void Context::setStencilBackWritemask(GLuint stencilBackWritemask) in setStencilBackWritemask() argument
519 if(mState.stencilBackWritemask != stencilBackWritemask) in setStencilBackWritemask()
521 mState.stencilBackWritemask = stencilBackWritemask; in setStencilBackWritemask()
1957 …L_BACK_WRITEMASK: *params = sw::clampToSignedInt(mState.stencilBackWritemask); return tr… in getIntegerv()
2866 device->setStencilWriteMaskCCW(mState.stencilBackWritemask); in applyState()
2888 device->setStencilWriteMask(mState.stencilBackWritemask); in applyState()
DContext.h366 GLuint stencilBackWritemask; member
467 void setStencilBackWritemask(GLuint stencilBackWritemask);