Searched refs:stencilEnable (Results 1 – 13 of 13) sorted by relevance
176 stencilEnable = false; in init()358 return stencilBuffer && stencilEnable; in stencilActive()
377 void PixelProcessor::setStencilEnable(bool stencilEnable) in setStencilEnable() argument379 context->stencilEnable = stencilEnable; in setStencilEnable()
163 bool stencilEnable; member in sw::Context
222 void setStencilEnable(bool stencilEnable);
316 context.stencilEnable = context.twoSidedStencil = depthStencilState->stencilTestEnable; in GraphicsPipeline()317 if(context.stencilEnable) in GraphicsPipeline()
1101 uint8 stencilEnable; member1130 uint8 stencilEnable; member
600 void PixelProcessor::setStencilEnable(bool stencilEnable) in setStencilEnable() argument602 context->stencilEnable = stencilEnable; in setStencilEnable()
230 stencilEnable = false; in init()537 return stencilBuffer && stencilEnable; in stencilActive()
410 bool stencilEnable; member in sw::Context
260 void setStencilEnable(bool stencilEnable);
920 uint8 stencilEnable, in SVGA3D_vgpu10_DefineDepthStencilState() argument938 stencilEnable, frontEnable, in SVGA3D_vgpu10_DefineDepthStencilState()
545 uint8 stencilEnable,
1821 SVGA3D_DUMP_PARAMETER(stencilEnable, u); in SVGA3D_DUMP_HEADER()