Searched refs:stencilMap (Results 1 – 1 of 1) sorted by relevance
686 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local700 GL_MAP_READ_BIT, &stencilMap, &stencilStride); in fast_read_depth_stencil_pixels_separate()701 if (!stencilMap) { in fast_read_depth_stencil_pixels_separate()713 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate()720 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()747 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local765 GL_MAP_READ_BIT, &stencilMap, in slow_read_depth_stencil_pixels_separate()767 if (!stencilMap) { in slow_read_depth_stencil_pixels_separate()774 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate()785 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate()[all …]