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/external/mesa3d/src/mesa/main/
Dreadpix.c686 GLubyte *depthMap, *stencilMap, *stencilVals; in fast_read_depth_stencil_pixels_separate() local
700 GL_MAP_READ_BIT, &stencilMap, &stencilStride); in fast_read_depth_stencil_pixels_separate()
701 if (!stencilMap) { in fast_read_depth_stencil_pixels_separate()
713 stencilMap, stencilVals); in fast_read_depth_stencil_pixels_separate()
720 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()
747 GLubyte *depthMap, *stencilMap; in slow_read_depth_stencil_pixels_separate() local
765 GL_MAP_READ_BIT, &stencilMap, in slow_read_depth_stencil_pixels_separate()
767 if (!stencilMap) { in slow_read_depth_stencil_pixels_separate()
774 stencilMap = depthMap; in slow_read_depth_stencil_pixels_separate()
785 stencilMap, stencilVals); in slow_read_depth_stencil_pixels_separate()
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