Searched refs:stencilMaskSeparate (Results 1 – 25 of 36) sorted by relevance
12
108 gl->stencilMaskSeparate = &glStencilMaskSeparate;
184 gl->stencilMaskSeparate = &glStencilMaskSeparate;
108 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
245 gl->stencilMaskSeparate = &glStencilMaskSeparate;
284 gl->stencilMaskSeparate = &glStencilMaskSeparate;
184 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
180 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
190 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
245 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
206 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
671 glStencilMaskSeparateFunc stencilMaskSeparate; variable
284 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
225 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
253 gl->stencilMaskSeparate = (glStencilMaskSeparateFunc) loader->get("glStencilMaskSeparate");
245 dst->stencilMaskSeparate = src.stencilMaskSeparate;
147 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask);
135 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask) = DE_NULL;
698 virtual void stencilMaskSeparate (deUint32 face, deUint32 mask);
595 void GLContext::stencilMaskSeparate (deUint32 face, deUint32 mask) in stencilMaskSeparate() function in sglr::GLContext
470 stencilMaskSeparate, in init()
505 stencilMaskSeparate, in init()
141 fFunctions.fStencilMaskSeparate = bind_to_member(this, &GrGLTestInterface::stencilMaskSeparate); in GrGLTestInterface()
142 fFunctions.fStencilMaskSeparate = bind_to_member(this, &GrGLTestInterface::stencilMaskSeparate); in GrGLTestInterface()
246 ctx.stencilMaskSeparate(glFace, sParams.writeMask); in setRenderState()
671 gl->stencilMaskSeparate = glStencilMaskSeparate;