Searched refs:stencilOpSeparate (Results 1 – 25 of 36) sorted by relevance
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 110 gl->stencilOpSeparate = &glStencilOpSeparate;
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D | glwInitES30Direct.inl | 186 gl->stencilOpSeparate = &glStencilOpSeparate;
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D | glwInitES20.inl | 110 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitES31Direct.inl | 247 gl->stencilOpSeparate = &glStencilOpSeparate;
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D | glwInitES32Direct.inl | 286 gl->stencilOpSeparate = &glStencilOpSeparate;
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D | glwInitES30.inl | 186 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitGL30.inl | 182 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitGL31.inl | 192 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitES31.inl | 247 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitGL32.inl | 208 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwFunctions.inl | 673 glStencilOpSeparateFunc stencilOpSeparate; variable
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D | glwInitES32.inl | 286 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitGL33.inl | 227 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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D | glwInitGL40.inl | 255 gl->stencilOpSeparate = (glStencilOpSeparateFunc) loader->get("glStencilOpSeparate");
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 247 dst->stencilOpSeparate = src.stencilOpSeparate;
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/external/deqp/framework/opengl/simplereference/ |
D | sglrGLContext.hpp | 128 …virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dpp…
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D | sglrContext.hpp | 116 …virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass)…
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D | sglrReferenceContext.hpp | 679 …virtual void stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass…
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D | sglrGLContext.cpp | 550 void GLContext::stencilOpSeparate (deUint32 face, deUint32 sfail, deUint32 dpfail, deUint32 dppass) in stencilOpSeparate() function in sglr::GLContext
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 696 stencilOpSeparate, in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 758 stencilOpSeparate, in init()
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/external/skia/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 143 fFunctions.fStencilOpSeparate = bind_to_member(this, &GrGLTestInterface::stencilOpSeparate); in GrGLTestInterface()
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/external/skqp/src/gpu/gl/ |
D | GrGLTestInterface.cpp | 144 fFunctions.fStencilOpSeparate = bind_to_member(this, &GrGLTestInterface::stencilOpSeparate); in GrGLTestInterface()
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/external/deqp/modules/glshared/ |
D | glsFragOpInteractionCase.cpp | 245 ctx.stencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp); in setRenderState()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 673 gl->stencilOpSeparate = glStencilOpSeparate;
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