/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | depthstencil.h | 180 simdscalar stencilRef; in DepthStencilTest() local 194 stencilRef = _simd_set1_ps((float)(stencilRefValue & stencilTestMask)); in DepthStencilTest() 200 case ZFUNC_LE: stencilMask = _simd_cmple_ps(stencilRef, stencilWithMask); break; in DepthStencilTest() 201 case ZFUNC_LT: stencilMask = _simd_cmplt_ps(stencilRef, stencilWithMask); break; in DepthStencilTest() 202 case ZFUNC_GT: stencilMask = _simd_cmpgt_ps(stencilRef, stencilWithMask); break; in DepthStencilTest() 203 case ZFUNC_GE: stencilMask = _simd_cmpge_ps(stencilRef, stencilWithMask); break; in DepthStencilTest() 204 case ZFUNC_EQ: stencilMask = _simd_cmpeq_ps(stencilRef, stencilWithMask); break; in DepthStencilTest() 205 case ZFUNC_NE: stencilMask = _simd_cmpneq_ps(stencilRef, stencilWithMask); break; in DepthStencilTest()
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/external/skia/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 64 VkAttachmentReference stencilRef; in init() local 107 stencilRef.attachment = currentAttachment++; in init() 108 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; in init() 110 fClearValueCount = SkTMax(fClearValueCount, stencilRef.attachment + 1); in init() 113 stencilRef.attachment = VK_ATTACHMENT_UNUSED; in init() 114 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED; in init() 116 subpassDesc.pDepthStencilAttachment = &stencilRef; in init()
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/external/skqp/src/gpu/vk/ |
D | GrVkRenderPass.cpp | 64 VkAttachmentReference stencilRef; in init() local 107 stencilRef.attachment = currentAttachment++; in init() 108 stencilRef.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; in init() 110 fClearValueCount = SkTMax(fClearValueCount, stencilRef.attachment + 1); in init() 113 stencilRef.attachment = VK_ATTACHMENT_UNUSED; in init() 114 stencilRef.layout = VK_IMAGE_LAYOUT_UNDEFINED; in init() 116 subpassDesc.pDepthStencilAttachment = &stencilRef; in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 394 static bool compareStencilToRed (tcu::TestLog& log, const tcu::ConstPixelBufferAccess& stencilRef, … in compareStencilToRed() argument 399 DE_ASSERT(stencilRef.getFormat().order == TextureFormat::S); in compareStencilToRed() 400 …DE_ASSERT(stencilRef.getWidth() == result.getWidth() && stencilRef.getHeight() == result.getHeight… in compareStencilToRed() 402 for (int y = 0; y < stencilRef.getHeight(); y++) in compareStencilToRed() 404 for (int x = 0; x < stencilRef.getWidth(); x++) in compareStencilToRed() 406 const int ref = stencilRef.getPixStencil(x, y); in compareStencilToRed() 427 log << TestLog::Image("Reference", "Reference stencil buffer", stencilToRedAccess(stencilRef)); in compareStencilToRed()
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_bld_depth.c | 91 LLVMValueRef stencilRef, in lp_build_stencil_test_single() argument 115 stencilRef = LLVMBuildAnd(builder, stencilRef, valuemask, ""); in lp_build_stencil_test_single() 120 res = lp_build_cmp(bld, stencil->func, stencilRef, stencilVals); in lp_build_stencil_test_single() 170 LLVMValueRef stencilRef, in lp_build_stencil_op_single() argument 206 res = stencilRef; in lp_build_stencil_op_single()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 72 mState.stencilRef = 0; in Context() 493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams() argument 496 mState.stencilRef != stencilRef || in setStencilParams() 500 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0; in setStencilParams() 1225 case GL_STENCIL_REF: *params = mState.stencilRef; break; in getIntegerv() 1847 …device->setStencilReference((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxStenc… in applyState() 1857 …device->setStencilReferenceCCW((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxSt… in applyState()
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D | Context.h | 237 GLint stencilRef; member 332 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 77 mState.stencilRef = 0; in Context() 482 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) in setStencilParams() argument 485 mState.stencilRef != stencilRef || in setStencilParams() 489 mState.stencilRef = (stencilRef > 0) ? stencilRef : 0; in setStencilParams() 1938 …case GL_STENCIL_REF: *params = mState.stencilRef; return t… in getIntegerv() 2859 …device->setStencilReference((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxStenc… in applyState() 2881 …device->setStencilReferenceCCW((mState.stencilRef < (GLint)maxStencil) ? mState.stencilRef : maxSt… in applyState()
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D | Context.h | 354 GLint stencilRef; member 464 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
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/external/deqp/modules/egl/ |
D | teglRenderTests.cpp | 125 int stencilRef; member 165 drawOp.stencilRef = rnd.getInt(minStencilRef, maxStencilRef); in randomizeDrawOp() 333 state.fragOps.stencilStates[0].ref = drawOp.stencilRef; in toReferenceRenderState() 611 gl.stencilFunc(GL_LEQUAL, drawOp.stencilRef, ~0u); in drawGLES2()
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 376 uint32 stencilRef; member 1474 uint32 stencilRef; member
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd_vgpu10.c | 416 uint32 stencilRef) in SVGA3D_vgpu10_SetDepthStencilState() argument 420 SVGA3D_COPY_BASIC_2(depthStencilId, stencilRef); in SVGA3D_vgpu10_SetDepthStencilState()
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D | svga_cmd.h | 391 uint32 stencilRef);
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/external/deqp/modules/gles3/functional/ |
D | es3fDepthStencilTests.cpp | 821 int stencilRef; in init() member 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; in init()
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/external/deqp/modules/gles2/functional/ |
D | es2fDepthStencilTests.cpp | 821 int stencilRef; in init() member 874 params.stencil[visible].reference = functionCases[ndx].stencilRef; in init()
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/external/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 1564 SVGA3D_DUMP_PARAMETER(stencilRef, u); in SVGA3D_DUMP_HEADER()
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