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Searched refs:stencilReference (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/Device/
DPixelProcessor.cpp387 void PixelProcessor::setStencilReference(int stencilReference) in setStencilReference() argument
389 context->stencilReference = stencilReference; in setStencilReference()
390 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask); in setStencilReference()
402 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask); in setStencilMask()
429 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask); in setStencilWriteMask()
DPixelProcessor.hpp224 void setStencilReference(int stencilReference);
232 void setStencilReferenceCCW(int stencilReference);
DContext.hpp165 int stencilReference; member in sw::Context
DContext.cpp178 stencilReference = 0; in init()
/external/swiftshader/src/Renderer/
DPixelProcessor.cpp610 void PixelProcessor::setStencilReference(int stencilReference) in setStencilReference() argument
612 context->stencilReference = stencilReference; in setStencilReference()
613 stencil.set(stencilReference, context->stencilMask, context->stencilWriteMask); in setStencilReference()
625 stencil.set(context->stencilReference, stencilMask, context->stencilWriteMask); in setStencilMask()
652 stencil.set(context->stencilReference, context->stencilMask, stencilWriteMask); in setStencilWriteMask()
DPixelProcessor.hpp262 void setStencilReference(int stencilReference);
270 void setStencilReferenceCCW(int stencilReference);
DContext.hpp412 int stencilReference; member in sw::Context
DContext.cpp232 stencilReference = 0; in init()
/external/swiftshader/src/Vulkan/
DVkPipeline.cpp324 context.stencilReference = depthStencilState->front.reference; in GraphicsPipeline()
/external/deqp/external/vulkancts/modules/vulkan/renderpass/
DvktRenderPassDepthStencilResolveTests.cpp722 deUint32 stencilReference = 1 + 254 * (renderPass >= halfOfSamples); in submit() local
725 vkd.cmdSetStencilReference(*commandBuffer, VK_STENCIL_FRONT_AND_BACK, stencilReference); in submit()