Searched refs:stencilSamplingSave (Results 1 – 2 of 2) sorted by relevance
700 fb_tex_blit.stencilSamplingSave = texObj->StencilSampling; in blitframebuffer_texture()867 if (texObj->StencilSampling != blit->stencilSamplingSave) { in _mesa_meta_fb_tex_blit_end()871 const GLint param = blit->stencilSamplingSave ? in _mesa_meta_fb_tex_blit_end()
317 GLuint stencilSamplingSave; member