Searched refs:stencilState (Results 1 – 2 of 2) sorted by relevance
/external/deqp/framework/referencerenderer/ |
D | rrFragmentOperations.cpp | 92 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… in executeStencilCompare() argument 102 int maskedRef = stencilState.compMask & clampedStencilRef; \ in executeStencilCompare() 103 int maskedBuf = stencilState.compMask & stencilBufferValue; \ in executeStencilCompare() 111 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilCompare() 113 switch (stencilState.func) in executeStencilCompare() 130 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… in executeStencilSFail() argument 141 …etPixStencil(maskedBitReplace(stencilBufferValue, (SFAIL_EXPRESSION), stencilState.writeMask), fra… in executeStencilSFail() 146 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilSFail() 148 switch (stencilState.sFail) in executeStencilSFail() 320 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… in executeStencilDpFailAndPass() argument [all …]
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D | rrFragmentOperations.hpp | 135 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… 136 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… 140 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil…
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