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Searched refs:stencilStride (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Ds_stencil.c357 const GLint stencilStride = _mesa_get_format_bytes(rb->Format); in _swrast_stencil_and_ztest_span() local
382 if (!do_stencil_test(ctx, face, count, stencilBuf, mask, stencilStride)) { in _swrast_stencil_and_ztest_span()
403 stencilBuf, mask, stencilStride); in _swrast_stencil_and_ztest_span()
425 count, stencilBuf, failMask, stencilStride); in _swrast_stencil_and_ztest_span()
429 count, stencilBuf, passMask, stencilStride); in _swrast_stencil_and_ztest_span()
/external/mesa3d/src/mesa/main/
Dreadpix.c687 int depthStride, stencilStride, i, j; in fast_read_depth_stencil_pixels_separate() local
700 GL_MAP_READ_BIT, &stencilMap, &stencilStride); in fast_read_depth_stencil_pixels_separate()
720 stencilMap += stencilStride; in fast_read_depth_stencil_pixels_separate()
748 int depthStride, stencilStride, j; in slow_read_depth_stencil_pixels_separate() local
766 &stencilStride); in slow_read_depth_stencil_pixels_separate()
775 stencilStride = depthStride; in slow_read_depth_stencil_pixels_separate()
791 stencilMap += stencilStride; in slow_read_depth_stencil_pixels_separate()