Searched refs:stored_data (Results 1 – 2 of 2) sorted by relevance
129 setup->constants[i].stored_data = NULL; in lp_setup_reset()1100 !setup->constants[i].stored_data || in try_update_scene_state()1101 memcmp(setup->constants[i].stored_data, in try_update_scene_state()1116 setup->constants[i].stored_data = stored; in try_update_scene_state()1119 setup->constants[i].stored_data; in try_update_scene_state()1123 setup->constants[i].stored_data = NULL; in try_update_scene_state()
143 const void *stored_data; member