Searched refs:str_total_size (Results 1 – 2 of 2) sorted by relevance
/external/mesa3d/src/gallium/drivers/virgl/ |
D | virgl_encode.c | 249 int str_total_size = 65536; in virgl_encode_shader_state() local 253 str = CALLOC(1, str_total_size); in virgl_encode_shader_state() 260 bret = tgsi_dump_str(tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size); in virgl_encode_shader_state() 263 old_size = str_total_size; in virgl_encode_shader_state() 264 str_total_size = 65536 * ++retry_size; in virgl_encode_shader_state() 265 str = REALLOC(str, old_size, str_total_size); in virgl_encode_shader_state()
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/external/virglrenderer/tests/ |
D | testvirgl_encode.c | 242 int str_total_size = 65536; in virgl_encode_shader_state() local 248 str = CALLOC(1, str_total_size); in virgl_encode_shader_state() 252 ret = tgsi_dump_str(shader->tokens, TGSI_DUMP_FLOAT_AS_HEX, str, str_total_size); in virgl_encode_shader_state()
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