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Searched refs:streamSource (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DStateBlock8.cpp35 streamSource[stream].vertexBuffer = 0; in Direct3DStateBlock8()
146 device->SetStreamSource(stream, streamSource[stream].vertexBuffer, streamSource[stream].stride); in Apply()
229 if(streamSource[stream].vertexBuffer) in Capture()
231 streamSource[stream].vertexBuffer->Release(); in Capture()
234 …stream, reinterpret_cast<IDirect3DVertexBuffer8**>(&streamSource[stream].vertexBuffer), &streamSou… in Capture()
360 streamSource[stream].vertexBuffer = data; in setStreamSource()
361 streamSource[stream].stride = stride; in setStreamSource()
455 if(streamSource[stream].vertexBuffer) in clear()
457 streamSource[stream].vertexBuffer->Release(); in clear()
458 streamSource[stream].vertexBuffer = 0; in clear()
[all …]
DDirect3DStateBlock8.hpp124 StreamSource streamSource[16]; member in D3D8::Direct3DStateBlock8
/external/swiftshader/src/D3D9/
DDirect3DStateBlock9.cpp38 streamSource[stream].vertexBuffer = 0; in Direct3DStateBlock9()
192 …device->SetStreamSource(stream, streamSource[stream].vertexBuffer, streamSource[stream].offset, st… in Apply()
413 …erpret_cast<IDirect3DVertexBuffer9**>(&vertexBuffer), &streamSource[stream].offset, &streamSource[… in Capture()
421 if(streamSource[stream].vertexBuffer) in Capture()
423 streamSource[stream].vertexBuffer->unbind(); in Capture()
426 streamSource[stream].vertexBuffer = vertexBuffer; in Capture()
731 if(streamSource[stream].vertexBuffer) streamSource[stream].vertexBuffer->unbind(); in setStreamSource()
734 streamSource[stream].vertexBuffer = vertexBuffer; in setStreamSource()
735 streamSource[stream].offset = offset; in setStreamSource()
736 streamSource[stream].stride = stride; in setStreamSource()
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DDirect3DStateBlock9.hpp149 StreamSource streamSource[MAX_VERTEX_INPUTS]; member in D3D9::Direct3DStateBlock9