Searched refs:streamState (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/ |
D | streamout_jit.cpp | 175 void buildVertex(const STREAMOUT_STREAM& streamState, Value* pCurVertex, Value* pOutBuffer[4]) in buildVertex() 177 for (uint32_t d = 0; d < streamState.numDecls; ++d) in buildVertex() 179 const STREAMOUT_DECL& decl = streamState.decl[d]; in buildVertex() 184 …void buildStream(const STREAMOUT_COMPILE_STATE& state, const STREAMOUT_STREAM& streamState, Value*… in buildStream() 188 for (uint32_t d = 0; d < streamState.numDecls; ++d) in buildStream() 190 const STREAMOUT_DECL& decl = streamState.decl[d]; in buildStream() 237 buildVertex(streamState, pStreamData, pOutBuffer); in buildStream() 289 const STREAMOUT_STREAM& streamState = state.stream; in Create() local 290 buildStream(state, streamState, pSoCtx, returnBB, soFunc); in Create()
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/external/syzkaller/vendor/google.golang.org/grpc/transport/ |
D | transport.go | 156 type streamState uint32 type 159 streamActive streamState = iota 197 state streamState 222 func (s *Stream) swapState(st streamState) streamState { 223 return streamState(atomic.SwapUint32((*uint32)(&s.state), uint32(st))) 226 func (s *Stream) compareAndSwapState(oldState, newState streamState) bool { 230 func (s *Stream) getState() streamState { 231 return streamState(atomic.LoadUint32((*uint32)(&s.state)))
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/external/syzkaller/vendor/golang.org/x/net/http2/ |
D | http2.go | 79 type streamState int type 94 stateIdle streamState = iota 109 func (st streamState) String() string {
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D | server.go | 544 state streamState 561 func (sc *serverConn) state(streamID uint32) (streamState, *stream) { 1859 func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream {
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