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Searched refs:streamStride (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.hpp226 int streamStride[16]; member in D3D8::Direct3DDevice8
DDirect3DDevice8.cpp88 streamStride[i] = 0; in Direct3DDevice8()
3086 streamStride[stream] = 0; in SetStreamSource()
3090 streamStride[stream] = stride; in SetStreamSource()
4368 ASSERT(stride == streamStride[0]); // FIXME in bindStreams()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.hpp281 int streamStride[MAX_VERTEX_INPUTS]; member in D3D9::Direct3DDevice9
DDirect3DDevice9.cpp99 streamStride[i] = 0; in Direct3DDevice9()
1938 *stride = streamStride[streamNumber]; in GetStreamSource()
4412 …if(dataStream[stream] == vertexBuffer && streamOffset[stream] == offset && streamStride[stream] ==… in SetStreamSource()
4429 streamStride[stream] = stride; in SetStreamSource()
5745 int stride = streamStride[stream]; in bindVertexStreams()