Searched refs:streamUniformDefinitions (Results 1 – 1 of 1) sorted by relevance
948 …static void streamUniformDefinitions(const std::vector<Uniform>& uniforms, GLenum shader, std::ost… in streamUniformDefinitions() function in glcts::__anon6abdc1140111::ShaderSourceFactory1132 streamUniformDefinitions(uniforms, GL_FRAGMENT_SHADER, ret); in generateFragmentShader()1153 streamUniformDefinitions(uniforms, GL_VERTEX_SHADER, ret); in generateVertexShader()1175 streamUniformDefinitions(uniforms, GL_COMPUTE_SHADER, ret); in generateComputeShader()