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Searched refs:strokeRadius (Results 1 – 2 of 2) sorted by relevance

/external/skqp/src/gpu/ccpr/
DGrCCStroker.cpp28 inline void set(const SkPoint[2], float dx, float dy, float strokeRadius);
31 inline void LinearStrokeInstance::set(const SkPoint P[2], float dx, float dy, float strokeRadius) { in set() argument
35 fStrokeRadius = strokeRadius; in set()
44 inline void set(const SkPoint[4], float dx, float dy, float strokeRadius, int numSegments);
45 inline void set(const Sk4f& X, const Sk4f& Y, float dx, float dy, float strokeRadius,
49 inline void CubicStrokeInstance::set(const SkPoint P[4], float dx, float dy, float strokeRadius, in set() argument
53 this->set(X, Y, dx, dy, strokeRadius, numSegments); in set()
57 float strokeRadius, int numSegments) { in set() argument
60 fStrokeRadius = strokeRadius; in set()
/external/skia/src/gpu/ccpr/
DGrCCStroker.cpp28 inline void set(const SkPoint[2], float dx, float dy, float strokeRadius);
31 inline void LinearStrokeInstance::set(const SkPoint P[2], float dx, float dy, float strokeRadius) { in set() argument
35 fStrokeRadius = strokeRadius; in set()
44 inline void set(const SkPoint[4], float dx, float dy, float strokeRadius, int numSegments);
45 inline void set(const Sk4f& X, const Sk4f& Y, float dx, float dy, float strokeRadius,
49 inline void CubicStrokeInstance::set(const SkPoint P[4], float dx, float dy, float strokeRadius, in set() argument
53 this->set(X, Y, dx, dy, strokeRadius, numSegments); in set()
57 float strokeRadius, int numSegments) { in set() argument
60 fStrokeRadius = strokeRadius; in set()