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Searched refs:subroutine1_uniform_location (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp8323 current_item.stage.subroutine1_uniform_location = in initTest()
8333 if (current_item.stage.subroutine1_uniform_location == -1 || in initTest()
8353 gl.getUniformSubroutineuiv(current_item.so_type, current_item.stage.subroutine1_uniform_location, in initTest()
8809 …gl.getUniformSubroutineuiv(shader_stage.gl_stage, shader_stage.subroutine1_uniform_location, resul… in verifySubroutineUniformValuesForShaderStage()
8817 if (!((result_values[0] == (GLuint)shader_stage.subroutine1_uniform_location || in verifySubroutineUniformValuesForShaderStage()
8819 (result_values[1] == (GLuint)shader_stage.subroutine1_uniform_location || in verifySubroutineUniformValuesForShaderStage()
8830 << shader_stage.subroutine1_uniform_location << " OR " in verifySubroutineUniformValuesForShaderStage()
Dgl4cShaderSubroutineTests.hpp876 glw::GLint subroutine1_uniform_location; member