Searched refs:supportsGeometry (Results 1 – 2 of 2) sorted by relevance
273 const bool supportsGeometry = features.geometryShader == VK_TRUE; in iterate() local332 if (!supportsGeometry) in iterate()341 if (supportsGeometry) in iterate()344 if (supportsTessellation && supportsGeometry) in iterate()
2476 bool supportsGeometry = false; in runAndVerifyDefaultPipeline() local2486 supportsGeometry = features.geometryShader == VK_TRUE; in runAndVerifyDefaultPipeline()2492 if (hasGeometry && !supportsGeometry) in runAndVerifyDefaultPipeline()