Searched refs:supportsTessellation (Results 1 – 2 of 2) sorted by relevance
274 const bool supportsTessellation = features.tessellationShader == VK_TRUE; in iterate() local329 if (!supportsTessellation) in iterate()338 if (supportsTessellation) in iterate()344 if (supportsTessellation && supportsGeometry) in iterate()
2477 bool supportsTessellation = false; in runAndVerifyDefaultPipeline() local2487 supportsTessellation = features.tessellationShader == VK_TRUE; in runAndVerifyDefaultPipeline()2497 if (hasTessellation && !supportsTessellation) in runAndVerifyDefaultPipeline()