Searched refs:svga_shader_too_large (Results 1 – 3 of 3) sorted by relevance
300 svga_shader_too_large(const struct svga_context *svga, in svga_shader_too_large() function
131 else if (svga_shader_too_large(svga, variant)) { in compile_vs()
141 else if (svga_shader_too_large(svga, variant)) { in compile_fs()