Searched refs:switch_predicate (Results 1 – 1 of 1) sorted by relevance
602 const NodeDef* switch_predicate = in CheckForDeadFanout() local606 if (IsReallyConstant(*switch_predicate, feed_nodes)) { in CheckForDeadFanout()608 CHECK(selector.FromProto(switch_predicate->attr().at("value").tensor())); in CheckForDeadFanout()626 for (int i = 0; i < switch_predicate->input().size(); ++i) { in CheckForDeadFanout()627 NodeDef* node = node_map.GetNode(switch_predicate->input(i)); in CheckForDeadFanout()