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Searched refs:swizzlerq (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
Datifragshader.c350 ctx->ATIFragmentShader.Current->swizzlerq = 0; in _mesa_BeginFragmentShaderATI()
472 if ((((curProg->swizzlerq >> (tmp * 2)) & 3) != 0) && in _mesa_PassTexCoordATI()
473 (((swizzle & 1) + 1) != ((curProg->swizzlerq >> (tmp * 2)) & 3))) { in _mesa_PassTexCoordATI()
477 curProg->swizzlerq |= (((swizzle & 1) + 1) << (tmp * 2)); in _mesa_PassTexCoordATI()
546 if ((((curProg->swizzlerq >> (tmp * 2)) & 3) != 0) && in _mesa_SampleMapATI()
547 (((swizzle & 1) + 1) != ((curProg->swizzlerq >> (tmp * 2)) & 3))) { in _mesa_SampleMapATI()
551 curProg->swizzlerq |= (((swizzle & 1) + 1) << (tmp * 2)); in _mesa_SampleMapATI()
Dmtypes.h2400 GLuint swizzlerq; member
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_fragshader.c334 if (shader->swizzlerq & (1 << (2 * reg))) in r200UpdateFSRouting()