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Searched refs:sword_attack_damage (Results 1 – 6 of 6) sorted by relevance

/external/flatbuffers/tests/union_vector/
DAttacker.java16 …utateSwordAttackDamage(int sword_attack_damage) { int o = __offset(4); if (o != 0) { bb.putInt(o +… in mutateSwordAttackDamage() argument
19 int sword_attack_damage) { in createAttacker() argument
21 Attacker.addSwordAttackDamage(builder, sword_attack_damage); in createAttacker()
Dunion_vector_generated.h238 int32_t sword_attack_damage; member
240 : sword_attack_damage(0) { in AttackerT()
246 (lhs.sword_attack_damage == rhs.sword_attack_damage);
257 int32_t sword_attack_damage() const { in sword_attack_damage() function
276 void add_sword_attack_damage(int32_t sword_attack_damage) { in add_sword_attack_damage()
277 fbb_.AddElement<int32_t>(Attacker::VT_SWORD_ATTACK_DAMAGE, sword_attack_damage, 0); in add_sword_attack_damage()
293 int32_t sword_attack_damage = 0) {
295 builder_.add_sword_attack_damage(sword_attack_damage);
453 { auto _e = sword_attack_damage(); _o->sword_attack_damage = _e; }; in UnPackTo()
464 auto _sword_attack_damage = _o->sword_attack_damage; in CreateAttacker()
DAttacker.cs20 int sword_attack_damage = 0) { in CreateAttacker()
22 Attacker.AddSwordAttackDamage(builder, sword_attack_damage); in CreateAttacker()
DAttacker.php65 public static function createAttacker(FlatBufferBuilder $builder, $sword_attack_damage) argument
68 self::addSwordAttackDamage($builder, $sword_attack_damage);
Dunion_vector.fbs5 sword_attack_damage: int;
/external/flatbuffers/tests/
Dtest.cpp2085 TEST_EQ(mu_lan->sword_attack_damage(), 5); in UnionVectorTest()
2099 TEST_EQ(movie_object->characters[1].AsMuLan()->sword_attack_damage, 5); in UnionVectorTest()