Searched refs:system_delay (Results 1 – 2 of 2) sorted by relevance
100 int system_delay; // Current system delay buffered in AEC. member
1612 aec->system_delay = 0; in WebRtcAec_InitAec()1749 aec->system_delay -= elements_moved * PART_LEN; in WebRtcAec_MoveFarReadPtr()1805 if (aec->system_delay < FRAME_LEN) { in WebRtcAec_ProcessFrames()1851 aec->system_delay -= FRAME_LEN; in WebRtcAec_ProcessFrames()1945 int WebRtcAec_system_delay(AecCore* self) { return self->system_delay; } in WebRtcAec_system_delay()1949 self->system_delay = delay; in WebRtcAec_SetSystemDelay()