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Searched refs:szText (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Shell/OS/Windows/
DPVRShellOS.cpp289 const char *szText; in OsExit() local
294 szText = (const char*)m_pShell->PVRShellGet(prefExitMessage); in OsExit()
302 if(!szText || !szCaption) in OsExit()
305 nT = (int)strlen(szText) + 1; in OsExit()
311 for(i = 0; (tzText[i] = szText[i]) != 0; ++i); in OsExit()
/external/pdfium/xfa/fxfa/
Dcxfa_textlayout.cpp429 CFX_SizeF szText(m_pLoader->m_fWidth, m_pLoader->m_fHeight); in Layout() local
447 Loader(szText.width, fLinePos, true); in Layout()
449 UpdateAlign(szText.height, fLinePos); in Layout()
468 if (!LoadRichText(pXMLNode, szText.width, fLinePos, in Layout()
477 if (!LoadRichText(pXMLNode, szText.width, fLinePos, in Layout()
487 if (!LoadRichText(pXMLNode, szText.width, fLinePos, in Layout()
497 LoadText(pNode, szText.width, fLinePos, true); in Layout()
986 if (pPiece->szText[i] == L'.') in DoTabstops()
1028 pTP->szText = pPiece->GetString(); in AppendTextLine()
1287 tr->pStr = pPiece->szText; in ToRun()
Dcxfa_textpiece.h25 WideString szText; variable