Searched refs:tCoords (Results 1 – 1 of 1) sorted by relevance
87 GLuint tCoords[MAX_TEXTURE_COORD_UNITS + 1]; in sprite_point() local144 tCoords[numTcoords++] = attr; in sprite_point()179 tCoords[numTcoords++] = VARYING_SLOT_PNTC; in sprite_point()222 span.attrStart[tCoords[i]][1] = tcoord; in sprite_point()