Searched refs:tableEntries (Results 1 – 1 of 1) sorted by relevance
2270 const uint32 tableEntries = (1 << fTableInputBits) + 1; in Prepare() local2272 fGainTable.Reset (allocator.Allocate (tableEntries * (uint32) sizeof (uint16))); in Prepare()2281 for (uint32 index = 0; index < tableEntries; index++) in Prepare()