Searched refs:tablesByteCount (Results 1 – 1 of 1) sorted by relevance
1675 uint32 tablesByteCount = tablesBlock ? tablesBlock->LogicalSize () : 0; in ReadJPEGDataToBlock() local1679 if (tablesByteCount && tablesByteCount < 4) in ReadJPEGDataToBlock()1691 if (tablesByteCount) in ReadJPEGDataToBlock()1700 tablesByteCount -= 2; in ReadJPEGDataToBlock()1710 SafeUint32Add(tablesByteCount, tileByteCount))); in ReadJPEGDataToBlock()1714 if (tablesByteCount) in ReadJPEGDataToBlock()1719 tablesByteCount); in ReadJPEGDataToBlock()1727 stream.Get (buffer->Buffer_uint8 () + tablesByteCount, tileByteCount); in ReadJPEGDataToBlock()