Searched refs:targetFacingDirection (Results 1 – 1 of 1) sorted by relevance
112 final int targetFacingDirection = Utils.sign(horizontalDelta); in update() local115 if (targetFacingDirection < 0.0f) { // we want to turn to the left in update()119 } else if (targetFacingDirection in update()123 } else if (targetFacingDirection > 0.0f) { // we want to turn to the right in update()127 } else if (targetFacingDirection in update()