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Searched refs:targetSpirvVersion (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.cpp1177 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local
1180 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex()
1182 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex()
1189 …).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1190 …ce(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1194 …aderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1195 …<< makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex()
1210 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local
1213 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl()
1215 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomTessControl()
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DvktSpvAsmVariableInitTests.cpp270 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeOutput() local
398 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
399 …ULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput()
424 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeOutputStruct() local
545 …es.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutputStruct()
546 ….add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutputStruct()
DvktSpvAsmVaryingNameTests.cpp51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local
164 …es.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
165 ….add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
DvktSpvAsmFloatControlsTests.cpp2604 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local
2787 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
2790 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
DvktSpvAsm16bitStorageTests.cpp3973 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local
4163 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
4164 …ULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()