Searched refs:targetSpirvVersion (Results 1 – 5 of 5) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1177 SpirvVersion targetSpirvVersion; in addShaderCodeCustomVertex() local 1180 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomVertex() 1182 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomVertex() 1189 …).specialize(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1190 …ce(context.interfaces.getOutputType())) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1194 …aderAssembly(context.testCodeFragments) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1195 …<< makeFragmentShaderAssembly(passthru) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeCustomVertex() 1210 SpirvVersion targetSpirvVersion; in addShaderCodeCustomTessControl() local 1213 targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeCustomTessControl() 1215 targetSpirvVersion = spirVAsmBuildOptions->targetVersion; in addShaderCodeCustomTessControl() [all …]
|
D | vktSpvAsmVariableInitTests.cpp | 270 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeOutput() local 398 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 399 …ULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutput() 424 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in addShaderCodeOutputStruct() local 545 …es.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutputStruct() 546 ….add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCodeOutputStruct()
|
D | vktSpvAsmVaryingNameTests.cpp | 51 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in createShaders() local 164 …es.add("vert", DE_NULL) << vertexShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders() 165 ….add("frag", DE_NULL) << fragmentShader << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in createShaders()
|
D | vktSpvAsmFloatControlsTests.cpp | 2604 SpirvVersion targetSpirvVersion = context.resources.spirvVersion; in getGraphicsShaderCode() local 2787 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode() 2790 << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in getGraphicsShaderCode()
|
D | vktSpvAsm16bitStorageTests.cpp | 3973 SpirvVersion targetSpirvVersion = def.instanceContext.resources.spirvVersion; in addShaderCode16BitStorageInputOutput16To16x2() local 4163 …_NULL) << vertexShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2() 4164 …ULL) << fragmentShader.specialize(spec) << SpirVAsmBuildOptions(vulkanVersion, targetSpirvVersion); in addShaderCode16BitStorageInputOutput16To16x2()
|