Searched refs:target_bytecode (Results 1 – 2 of 2) sorted by relevance
1311 Node* target_bytecode = LoadBytecode(new_bytecode_offset); in Jump() local1312 return DispatchToBytecode(target_bytecode, new_bytecode_offset); in Jump()1346 Node* InterpreterAssembler::StarDispatchLookahead(Node* target_bytecode) { in StarDispatchLookahead() argument1350 var_bytecode.Bind(target_bytecode); in StarDispatchLookahead()1353 Node* is_star = WordEqual(target_bytecode, star_bytecode); in StarDispatchLookahead()1390 Node* target_bytecode = LoadBytecode(target_offset); in Dispatch() local1393 target_bytecode = StarDispatchLookahead(target_bytecode); in Dispatch()1395 return DispatchToBytecode(target_bytecode, BytecodeOffset()); in Dispatch()1398 Node* InterpreterAssembler::DispatchToBytecode(Node* target_bytecode, in DispatchToBytecode() argument1401 TraceBytecodeDispatch(target_bytecode); in DispatchToBytecode()[all …]
249 compiler::Node* DispatchToBytecode(compiler::Node* target_bytecode,401 compiler::Node* StarDispatchLookahead(compiler::Node* target_bytecode);410 compiler::Node* target_bytecode);415 compiler::Node* target_bytecode);