Searched refs:tempConstArray (Results 1 – 1 of 1) sorted by relevance
/external/swiftshader/src/OpenGL/compiler/ |
D | Intermediate.cpp | 1311 ConstantUnion* tempConstArray = 0; in CreateInverse() local 1317 tempConstArray = new ConstantUnion[size*size]; in CreateInverse() 1326 tempConstArray[0].setFConst( invDet * m11); in CreateInverse() 1327 tempConstArray[1].setFConst(-invDet * m01); in CreateInverse() 1328 tempConstArray[2].setFConst(-invDet * m10); in CreateInverse() 1329 tempConstArray[3].setFConst( invDet * m00); in CreateInverse() 1343 …tempConstArray[0].setFConst(invDet * determinant2(m11, m12, m21, m22)); // m00 = invDet * (m11 * … in CreateInverse() 1344 …tempConstArray[1].setFConst(invDet * determinant2(m12, m10, m22, m20)); // m01 = -invDet * (m10 * … in CreateInverse() 1345 …tempConstArray[2].setFConst(invDet * determinant2(m10, m11, m20, m21)); // m02 = invDet * (m10 * … in CreateInverse() 1346 …tempConstArray[3].setFConst(invDet * determinant2(m21, m22, m01, m02)); // m10 = -invDet * (m01 * … in CreateInverse() [all …]
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