Searched refs:temp_ok (Results 1 – 1 of 1) sorted by relevance
333 int temp_ok(0); in CoreAudioIsSupported() local342 temp_ok = p->RecordingIsAvailable(available); in CoreAudioIsSupported()343 ok |= temp_ok; in CoreAudioIsSupported()360 temp_ok = p->PlayoutIsAvailable(available); in CoreAudioIsSupported()361 ok |= temp_ok; in CoreAudioIsSupported()