Searched refs:tes_nir (Results 1 – 2 of 2) sorted by relevance
27 nir_lower_tes_patch_vertices(nir_shader *tes_nir, unsigned patch_vertices) in nir_lower_tes_patch_vertices() argument29 nir_foreach_function(function, tes_nir) { in nir_lower_tes_patch_vertices()
672 nir_shader *tes_nir = in anv_pipeline_compile_tcs_tes() local676 if (tcs_nir == NULL || tes_nir == NULL) { in anv_pipeline_compile_tcs_tes()681 nir_lower_tes_patch_vertices(tes_nir, in anv_pipeline_compile_tcs_tes()685 merge_tess_info(&tes_nir->info, &tcs_nir->info); in anv_pipeline_compile_tcs_tes()694 tcs_key.tes_primitive_mode = tes_nir->info.tess.primitive_mode; in anv_pipeline_compile_tcs_tes()699 tes_nir->info.tess.primitive_mode == 7 /* GL_QUADS */ && in anv_pipeline_compile_tcs_tes()700 tes_nir->info.tess.spacing == TESS_SPACING_EQUAL; in anv_pipeline_compile_tcs_tes()730 &tcs_prog_data.base.vue_map, &tes_prog_data, tes_nir, in anv_pipeline_compile_tcs_tes()