Searched refs:tessctrl_shader_saved (Results 1 – 1 of 1) sorted by relevance
115 void *tessctrl_shader, *tessctrl_shader_saved; member970 assert(!ctx->tessctrl_shader_saved); in cso_save_tessctrl_shader()971 ctx->tessctrl_shader_saved = ctx->tessctrl_shader; in cso_save_tessctrl_shader()981 if (ctx->tessctrl_shader_saved != ctx->tessctrl_shader) { in cso_restore_tessctrl_shader()982 ctx->pipe->bind_tcs_state(ctx->pipe, ctx->tessctrl_shader_saved); in cso_restore_tessctrl_shader()983 ctx->tessctrl_shader = ctx->tessctrl_shader_saved; in cso_restore_tessctrl_shader()985 ctx->tessctrl_shader_saved = NULL; in cso_restore_tessctrl_shader()