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Searched refs:tesselation_evaluation_shader_pass_through_body_code (Results 1 – 2 of 2) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp745 static const glw::GLchar* const tesselation_evaluation_shader_pass_through_body_code; member in glcts::TextureCubeMapArraySamplingTest
DesextcTextureCubeMapArraySampling.cpp203 …w::GLchar* const TextureCubeMapArraySamplingTest::tesselation_evaluation_shader_pass_through_body_… member in glcts::TextureCubeMapArraySamplingTest
2257 stream << tesselation_evaluation_shader_pass_through_body_code << std::endl; in getPassThroughTesselationEvaluationShaderCode()