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Searched refs:testCodeFragments (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmGraphicsShaderTestUtil.hpp264 std::map<std::string, std::string> testCodeFragments; member
355 const std::map<std::string, std::string>& testCodeFragments, in createInstanceContext() argument
366 …InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants, pushConstants, r… in createInstanceContext()
383 const std::map<std::string, std::string>& testCodeFragments) in createInstanceContext() argument
385 return createInstanceContext(elements, inputColors, outputColors, testCodeFragments, in createInstanceContext()
394 const std::map<std::string, std::string>& testCodeFragments) in createInstanceContext() argument
398 return createInstanceContext(elements, defaultColors, defaultColors, testCodeFragments); in createInstanceContext()
411 const std::map<std::string, std::string>& testCodeFragments,
426 const std::map<std::string, std::string>& testCodeFragments,
440 const std::map<std::string, std::string>& testCodeFragments, in createTestsForAllStages() argument
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DvktSpvAsmGraphicsShaderTestUtil.cpp265 : testCodeFragments (testCodeFragments_) in InstanceContext()
292 , testCodeFragments (other.testCodeFragments) in InstanceContext()
1189 …xShaderAssembly(fillInterfacePlaceholderVert())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomVertex()
1194 …d("vert", spirVAsmBuildOptions) << makeVertexShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomVertex()
1223 …derAssembly(fillInterfacePlaceholderTessCtrl())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessControl()
1232 …sc", spirVAsmBuildOptions) << makeTessControlShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessControl()
1263 …ssembly(fillInterfacePlaceholderTessEvalGeom())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessEval()
1271 …tesse", spirVAsmBuildOptions) << makeTessEvalShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessEval()
1299 …ssembly(fillInterfacePlaceholderTessEvalGeom())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomGeometry()
1306 …"geom", spirVAsmBuildOptions) << makeGeometryShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomGeometry()
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DvktSpvAsmFloatControlsTests.cpp2786 << StringTemplate(vertexTemplate).specialize(context.testCodeFragments) in getGraphicsShaderCode()
2789 << StringTemplate(fragmentTemplate).specialize(context.testCodeFragments) in getGraphicsShaderCode()