Searched refs:testCodeFragments (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmGraphicsShaderTestUtil.hpp | 264 std::map<std::string, std::string> testCodeFragments; member 355 const std::map<std::string, std::string>& testCodeFragments, in createInstanceContext() argument 366 …InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants, pushConstants, r… in createInstanceContext() 383 const std::map<std::string, std::string>& testCodeFragments) in createInstanceContext() argument 385 return createInstanceContext(elements, inputColors, outputColors, testCodeFragments, in createInstanceContext() 394 const std::map<std::string, std::string>& testCodeFragments) in createInstanceContext() argument 398 return createInstanceContext(elements, defaultColors, defaultColors, testCodeFragments); in createInstanceContext() 411 const std::map<std::string, std::string>& testCodeFragments, 426 const std::map<std::string, std::string>& testCodeFragments, 440 const std::map<std::string, std::string>& testCodeFragments, in createTestsForAllStages() argument [all …]
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D | vktSpvAsmGraphicsShaderTestUtil.cpp | 265 : testCodeFragments (testCodeFragments_) in InstanceContext() 292 , testCodeFragments (other.testCodeFragments) in InstanceContext() 1189 …xShaderAssembly(fillInterfacePlaceholderVert())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomVertex() 1194 …d("vert", spirVAsmBuildOptions) << makeVertexShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomVertex() 1223 …derAssembly(fillInterfacePlaceholderTessCtrl())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessControl() 1232 …sc", spirVAsmBuildOptions) << makeTessControlShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessControl() 1263 …ssembly(fillInterfacePlaceholderTessEvalGeom())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessEval() 1271 …tesse", spirVAsmBuildOptions) << makeTessEvalShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomTessEval() 1299 …ssembly(fillInterfacePlaceholderTessEvalGeom())).specialize(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomGeometry() 1306 …"geom", spirVAsmBuildOptions) << makeGeometryShaderAssembly(context.testCodeFragments) << SpirVAsm… in addShaderCodeCustomGeometry() [all …]
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D | vktSpvAsmFloatControlsTests.cpp | 2786 << StringTemplate(vertexTemplate).specialize(context.testCodeFragments) in getGraphicsShaderCode() 2789 << StringTemplate(fragmentTemplate).specialize(context.testCodeFragments) in getGraphicsShaderCode()
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