Searched refs:tex2DArr (Results 1 – 1 of 1) sorted by relevance
2206 const Texture2DArray* tex2DArr = static_cast<const Texture2DArray*>(texture); in checkFramebufferStatus() local2208 if (tex2DArr->hasLevel(attachment.level)) in checkFramebufferStatus()2209 level = tex2DArr->getLevel(attachment.level); // \note Slice doesn't matter here. in checkFramebufferStatus()