Searched refs:tex2DMSArray (Results 1 – 3 of 3) sorted by relevance
/external/deqp-deps/glslang/Test/ |
D | spv.separate.frag | 45 uniform texture2DMSArray tex2DMSArray; 85 sampler2DMSArray (tex2DMSArray, s);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | spv.separate.frag.out | 53 Name 262 "tex2DMSArray" 124 Decorate 262(tex2DMSArray) DescriptorSet 0 125 Decorate 262(tex2DMSArray) Binding 0 283 262(tex2DMSArray): 261(ptr) Variable UniformConstant 428 263: 260 Load 262(tex2DMSArray)
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 1545 deUint32 tex2DMSArray = 0x1234; in framebuffer_texture_layer() local 1636 ctx.glGenTextures (1, &tex2DMSArray); in framebuffer_texture_layer() 1639 ctx.glBindTexture (GL_TEXTURE_2D_MULTISAMPLE_ARRAY, tex2DMSArray); in framebuffer_texture_layer() 1645 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DMSArray, -1, 0); in framebuffer_texture_layer() 1647 ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex2DMSArray, 1, 0); in framebuffer_texture_layer() 1661 ctx.glDeleteTextures (1, &tex2DMSArray); in framebuffer_texture_layer()
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