Searched refs:texColor0 (Results 1 – 1 of 1) sorted by relevance
268 …const tcu::Vec4 texColor0 = m_texture.getPixel(de::clamp((position0.x() * position0.y()), 0, m_te… in shadeFragments() local278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); in shadeFragments()