Searched refs:texColor1 (Results 1 – 1 of 1) sorted by relevance
269 …const tcu::Vec4 texColor1 = m_texture.getPixel(de::clamp((position1.x() * position1.y()), 0, m_te… in shadeFragments() local279 const tcu::Vec4 color1 = 0.5f * (vtxColor1 + texColor1); in shadeFragments()