Searched refs:texCubeArr (Results 1 – 1 of 1) sorted by relevance
2222 const TextureCubeArray* texCubeArr = static_cast<const TextureCubeArray*>(texture); in checkFramebufferStatus() local2224 if (texCubeArr->hasLevel(attachment.level)) in checkFramebufferStatus()2225 level = texCubeArr->getLevel(attachment.level); // \note Slice doesn't matter here. in checkFramebufferStatus()