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Searched refs:texCubeBinding (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp534 if (m_textureUnits[unitNdx].texCubeBinding) in setTexCubeBinding()
536 m_textures.releaseReference(m_textureUnits[unitNdx].texCubeBinding); in setTexCubeBinding()
537 m_textureUnits[unitNdx].texCubeBinding = DE_NULL; in setTexCubeBinding()
543 m_textureUnits[unitNdx].texCubeBinding = texture; in setTexCubeBinding()
699 …else if (m_textureUnits[unitNdx].texCubeBinding == texture) setTexCubeBinding (unitNdx, DE_NULL… in deleteTexture()
1124 TextureCube* texture = unit.texCubeBinding ? unit.texCubeBinding : &unit.defaultCubeTex; in texImage3D()
1345 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex; in texSubImage3D()
1529 TextureCube* texture = unit.texCubeBinding ? unit.texCubeBinding : &unit.defaultCubeTex; in copyTexImage2D()
1627 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex; in copyTexSubImage2D()
1690 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex; in texStorage2D()
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DsglrReferenceContext.hpp828 rc::TextureCube* texCubeBinding; member
843 , texCubeBinding (DE_NULL) in TextureUnit()