Searched refs:texData (Results 1 – 5 of 5) sorted by relevance
/external/deqp/modules/gles3/stress/ |
D | es3sSpecialFloatTests.cpp | 1085 std::vector<deUint32> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*2); in init() local 1086 const deUint32* dataPtr = (m_uploadType == UPLOAD_CLIENT) ? (&texData[0]) : (DE_NULL); in init() 1094 …texData[(x * TEST_TEXTURE_SIZE + y) * 2 + 0] = rnd.choose<deUint32>(DE_ARRAY_BEGIN(s_specialFloats… in init() 1095 texData[(x * TEST_TEXTURE_SIZE + y) * 2 + 1] = 0x3F800000; // one in init() 1099 ….bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texData… in init() 1108 std::vector<deUint32> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE); in init() local 1109 const deUint32* dataPtr = (m_uploadType == UPLOAD_CLIENT) ? (&texData[0]) : (DE_NULL); in init() 1118 …texData[x * TEST_TEXTURE_SIZE + y] = rnd.choose<deUint32>(DE_ARRAY_BEGIN(s_specialFloats), DE_ARRA… in init() 1121 ….bufferData(GL_PIXEL_UNPACK_BUFFER, (glw::GLsizeiptr)(texData.size() * sizeof(deUint32)), &texData… in init() 1399 std::vector<deUint8> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4); in init() local [all …]
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/external/deqp/modules/gles2/stress/ |
D | es2sSpecialFloatTests.cpp | 1044 std::vector<deUint8> texData (TEST_TEXTURE_SIZE*TEST_TEXTURE_SIZE*4); in init() local 1053 texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 0] = rnd.getUint32() & 0xFF; in init() 1054 texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 1] = 0xFF; in init() 1055 texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 2] = rnd.getUint32() & 0xFF; in init() 1056 texData[(x * TEST_TEXTURE_SIZE + y) * 4 + 3] = 0xFF; in init() 1064 …E_2D, 0, GL_RGBA, TEST_TEXTURE_SIZE, TEST_TEXTURE_SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texData[0]); in init() 1076 …TEST_TEXTURE_SIZE >> level, TEST_TEXTURE_SIZE >> level, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texData[0]); in init() 1101 …L_RGBA, TEST_TEXTURE_CUBE_SIZE, TEST_TEXTURE_CUBE_SIZE, 0, GL_RGBA, GL_UNSIGNED_BYTE, &texData[0]); in init()
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/external/deqp/modules/gles31/functional/ |
D | es31fStencilTexturingTests.cpp | 675 tcu::TextureCube texData (glu::mapGLInternalFormat(m_format), size); in iterate() local 685 texData.allocLevel(face, 0); in iterate() 686 tcu::clearStencil(texData.getLevelFace(0, face), stencilVal); in iterate() 695 …glu::texSubImage2D(renderCtx, glu::getGLCubeFace(tcu::CubeFace(faceNdx)), 0, 0, 0, texData.getLeve… in iterate() 729 stencilToUnorm8(texData, redTex); in iterate()
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D | es31fOpaqueTypeIndexingTests.cpp | 497 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); in iterate() local 498 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); in iterate() 554 …setupTexture(gl, textures[samplerNdx], m_samplerType, texFormat, &texData[samplerNdx*texFormat.get… in iterate()
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/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktOpaqueTypeIndexingTests.cpp | 665 vector<deUint8> texData (numSamplers * texFormat.getPixelSize()); in iterate() local 666 const tcu::PixelBufferAccess refTexAccess (texFormat, numSamplers, 1, 1, &texData[0]); in iterate() 729 …images.push_back(TestImageSp(new TestImage(m_context, texType, texFormat, &texData[ndx * texFormat… in iterate()
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