Searched refs:texEnableSave (Results 1 – 1 of 1) sorted by relevance
275 const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; in affine_span() local521 ctx->Texture._EnabledCoordUnits = texEnableSave; in affine_span()679 const GLuint texEnableSave = ctx->Texture._EnabledCoordUnits; in fast_persp_span() local793 ctx->Texture._EnabledCoordUnits = texEnableSave; in fast_persp_span()